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| float4 (float x, float y, float z, float w) |
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static float4 | min (float4 lhs, float4 rhs) |
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static float4 | max (float4 lhs, float4 rhs) |
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static float4 | operator+ (float4 lhs, float4 rhs) |
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static float4 | operator+ (float4 lhs, float rhs) |
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static float4 | operator++ (float4 lhs) |
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static float4 | operator- (float4 lhs, float4 rhs) |
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static float4 | operator- (float4 lhs, float rhs) |
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static float4 | operator-- (float4 lhs) |
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static float4 | operator* (float4 lhs, float4 rhs) |
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static float4 | operator* (float4 lhs, float rhs) |
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static float4 | operator/ (float4 lhs, float4 rhs) |
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static float4 | operator/ (float4 lhs, float rhs) |
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static float4 | operator/ (float lhs, float4 rhs) |
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static float4 | operator% (float4 lhs, float4 rhs) |
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static float4 | operator% (float4 lhs, float rhs) |
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static float4 | operator% (float lhs, float4 rhs) |
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static bool4 | operator== (float4 lhs, float4 rhs) |
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static bool4 | operator== (float4 lhs, float rhs) |
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static bool4 | operator!= (float4 lhs, float4 rhs) |
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static bool4 | operator!= (float4 lhs, float rhs) |
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static bool4 | operator< (float4 lhs, float4 rhs) |
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static bool4 | operator< (float4 lhs, float rhs) |
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static bool4 | operator<= (float4 lhs, float4 rhs) |
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static bool4 | operator<= (float4 lhs, float rhs) |
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static bool4 | operator> (float4 lhs, float4 rhs) |
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static bool4 | operator> (float4 lhs, float rhs) |
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static bool4 | operator>= (float4 lhs, float4 rhs) |
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static bool4 | operator>= (float4 lhs, float rhs) |
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static | operator v128 (float4 lhs) |
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static | operator float4 (v128 lhs) |
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